Zuma Deluxe Gameplay Tips
The strategy that should be employed when first playing Zuma Deluxe is the slow and steady approach. The keys to being successful Zuma Deluxe are accuracy and efficiency.

              
  
              

The game starts out slow and forgiving, so take time to fire intelligently. Watch what happens each time a group of balls is destroyed. Knowing the basic principles and physics of the game are just as important as accuracy.
The frog houses two balls at a time. The ball in his mouth is the ball "in the chamber." The color on top of his head represents the color of the ball that is "on deck." The two can be switched at any time by clicking on the right mouse button. Use this to your advantage when the second color would be more useful.

Each level has a target score represented by the orange bar at the top of the screen. When the orange bar is filled (it will turn green), "Zuma Deluxe" is achieved. This state means that the balls will slow and roll backward temporarily if they are further than 50 percent along the curve. Try to use this time wisely to assess the situation and ready the best strategy, like setting up combos to clear the balls quickly.

As the game gets harder, it's important to remember which scoring tactics are the most rewarding and efficient. Shooting coins is always the best way to get points. It takes the least amount of time and has the highest yield. There is a trick to shooting coins, as they always lie behind balls on the curve. It's safe to say that a coin positioned behind two lines on the curve isn't worth working on. Opportunities to hit these coins usually present themselves rather randomly. However, a coin behind only one line of balls is easy to hit with a double tapping technique. If a group of like-colored balls is directly between the frog and the gem, fire a ball of the same color directly at the  check gem.Follow
up quickly with a second ball (of any color) and it should hit the  check gem.Double tapping the mouse button should fire quickly enough to avoid hitting balls that might potentially be sucked back.

That being said, balls of a like color attract. If a group of balls explodes, the remaining balls on either end of the explosion will draw toward each other if they are the same color. This principle is used in making combos. If those two remaining balls draw together and another group of three or more is formed, it will explode, creating a combo. Two or more explosions generated by a single shot are considered a combo. With each explosion, the bonus becomes greater and greater. While the point total is very good, it's not very practical to spend a lot of time setting up combos slowly. As you play the game, it might become second nature to create these combos while doing other things. This is one of the most efficient ways of scoring.

Another bonus is the chain bonus. If five or more subsequent shots each generate an explosion, this is considered a chain. Starting with the fifth, a bonus is added for each subsequent explosion. This is the easiest way to get bonuses, but it also has the weakest point payoff. The best time to employ this
method is on the levels with a double curve. There are two independent curves generated their own ball clusters and, generally, there is much more curve exposed, so there is a better possibility of keeping the chain alive.

The final bonus is the gap bonus. This bonus is achieved when shooting through a gap in the balls to cause an explosion. The smaller the gap, the higher the bonus. The best way to employ this is using the double tap method discussed above. Firing to create an explosion on the closest part of the curve and then firing quickly at the balls behind the gap you just created is the best way to get good points. If the second shot creates an explosion, the bonus can be quite large as long as the gap is small. Watch for opportunities behind two (or more) gaps. They don't come around often, but the point yield is such that you won't want to miss it.

The single most important reason to collect as many points as possible is obtaining extra lives. An extra life is earned at every 50,000 points. A good way to gather points is with speed. The faster you clear a level, the better chance you have of receiving a bonus. Each level has a pre-determined Ace Time. Beating this time can bring in a bonus as high as 25,000 points. The best way to finish quickly is to garner as many points as possible as quickly as possible. Usually a combination of shooting checks gem, gaps and chains is the best method. If the board is a double curve, take the chain bonus as far as possible while hitting any checks gem you can, while also paying attention to gaps you create.